Sunday 26 August 2018

My Top 20 Favourite Video Games Ever (Part 2)

Sorry about the delay. I had some computer issues a couple weeks ago but it's all good now. Let's take a look at numbers 10 to 1.
  1. Brothers in Arms: Earned in Blood (Xbox, 2005)
I've already written at length about the Brothers in Arms series (back in March 2016) so I won't go too much into detail here, but suffice it to say I think BIA is a great underrated series for fans of tactical shooters. Road to Hill 30 (2005) was a good debut but it was just a bit too linear. Hell's Highway (2008) had a great story but wasn't challenging enough. For me it's the second game, Earned in Blood, that holds the trilogy's crown. It upped the ante in terms of smarter enemies, enthralling storytelling, and more open-ended levels that made you think more. Not to mention it had more multiplayer modes and even multiplayer bots. All three BIA games are fun but if you're thinking of just getting one, Earned in Blood is my recommendation.

  1. Splinter Cell: Blacklist (Xbox 360, 2013)
If you've read my Splinter Cell game rankings (January 2016) then this shouldn't come as too much of a surprise. While Blacklist isn't a perfect game it is hard to deny the amount of effort put into it, not to mention the amount of fun you'll get out of it. In a return to the series' signature form, it combines the fluid gameplay of Conviction (2010) with the stealth and level design of the original trilogy (2002-05). A strong contender for most replayable game in the series, Blacklist is bursting with content: in addition to the single-player campaign, there's a coop campaign and an additional twelve levels that can be completed either solo or coop. Combine this with the three different playstyles and you've got a game you'll be playing for a long time. Overall, Blacklist is a fun and accessible game that I would recommend to anyone curious about the stealth game genre.

  1. RollerCoaster Tycoon (PC, 1999)
And now for something completely different. I mean, this list can't all be console action games! RollerCoaster Tycoon is an addicting game that I still get out and play from time to time. There's so many fun things to do, it's a game that you can easily lose yourself in. By customizing the names of the park/rides I would make parks with ridiculous themes like King of the Hill quotes or a cyborg revolt against humanity. Whenever guests would die in a roller coaster crash I would build a statue and plant tons of flowers around it, rebuild a new roller coaster in its place, and give it a name that had the word “memorial” in it. Sometimes I would hire about 20 or so guys in animal costumes and have them all patrol the same little strip of footpath, mobbing any guests who tried to pass through. I'd always make at least one ride that was called “Pooping my pants” so that when the guests got off it they'd all say “Pooping my pants was great!” And sometimes if time was running out and my guest count wasn't high enough I'd dig a hole, wrangle up all the people who were thinking “I want to go home”, and drop them into the hole from which they had no means of escape! And all this stuff is just the tip of the iceberg. RollerCoaster Tycoon is a timeless game that never gets old. If you've never tried it before, consider picking it up sometime. You will not be disappointed.

  1. NHL 2002 (PC, 2001)
Like most Canadian boys, I grew up playing a healthy amount of hockey... video games. I'm not particularly good at sports in real life so instead I kicked ass on virtual ice with the NHL games -- or "chell" as I like to call it. I've played NHL 98, 99, 2002, Hitz 2003, 2004, 2005, 07, 12, and 17 in varying amounts and out of all of those I've gotten the most enjoyment out of NHL 2002 (with 99 as a close second). This was back when the NHL games weren't trying too hard to be realistic. The players didn't move around slugishly and lethargicly and the contols weren't overly complicated. 2002 is a fast-paced game, just as a hockey game should be. The movement is fluid, the hits are devastating, and the slapstick colour commentary featuring Don Taylor is amusing. For (I believe) the first time in the NHL series you could choose which jersey each team would wear, which as a fan of both retro hockey and the Vancouver Canucks (the NHL team with the most uniform changes) I found to be awesome. Another awesome thing was the trading card system – which if it was done in today's NHL video games, I guarantee it would be tied into loot boxes or other such microtransaction BS – which allowed you to unlock mods and cheats. These mods included silly things such as sumo suits, big heads, higher/lower pitch voices, and my personal favourite, Shrink n' Grow. In this mode players shrink when they're hit and grow when they score goals, and after a few minutes it makes for a hilarious match. It's this whole arcade style of gameplay and presentation that is so sorely missing from recent games in the NHL series. But if you ever want to go back to a simpler time when sports games didn't have to take themselves seriously then NHL 2002 has got you covered.

  1. Batman: Arkham City (Xbox 360, 2011)
From a purely objective point of view Batman: Arkham City may be the best video game I've ever played. It's definitely the open world game I've played through the most and one of the very few games in which I found every collectible. In this game Batman takes on Arkham City, an open-air prison full of common crooks, political prisoners, undercover cops, and of course a whole bunch of supervillains. This open world isn't terribly large but it is amazing how much stuff is packed into it including collectible Riddler trophies, Riddler riddles, AR challenges, side missions, destructible objects, hostages who need rescuing, crime scenes to investigate, mysteries to solve, and prisoners to beat up. And the world you're playing in is really fleshed out with all sorts of characters who each have their own backstories. Also the progression system is rewarding since it unlocks new combat moves and gadgets, encouraging further exploration and replays. And did I mention that Catwoman and Robin each have their own campaigns too? The developers' attention to detail in Arkham City is commendable; they've made a game you can spend a ton of time with. If I was stranded on a deserted island and I could only have three games to play there, Batman: Arkham City would easily be one of them.

  1. Splinter Cell: Chaos Theory (Xbox, 2005)
I've written about this game before (January 2016) and everyone seems to agree that Chaos Theory is easily the best game of the Splinter Cell series. So let me tell you about why I rank it as one of my favourites. It's a game that makes you think for yourself. The most obvious path to your objective is often the most dangerous and difficult and so you must learn to find your own way through the levels and make use of things in the environment that you normally wouldn't notice. It encourages you to explore for hidden paths. In short, it makes you think like Sam Fisher would. It's what makes completing a level with a 100% success rating feel so satisfying. Chaos Theory was the first Splinter Cell game I played and I'll admit I got stumped a lot. But I persevered, eventually beating it and all the other SC games. Looking back I have to say that this was the Splinter Cell with the best soundtrack, the best level design, and the fairest challenge. It's no wonder why this game is liked by so many people.

  1. Gears of War 2 (Xbox 360, 2008)
What can you say about Gears of War 2? It's just a good game, as simple as that. I've played all games in the Gears series except 4 and I believe that Gears 2 was the best of them. It was more refined, varied, and graphically impressive than the first Gears. It was more hardcore, serious, and fun than the third Gears. (For the record, I really liked GOW: Judgment, I just thought it was a bit short.) GOW 2's campaign can accurately be described as a badass simulator, chainsawing vicious foes, firing powerful-sounding weapons, and delivering brutal execution moves all along an interesting plot that takes you to unexpected places. And then there was the multiplayer which I sunk a ton of hours into; seriously, GOW 2 is one of the two games I've spent the most time playing (#1 on this list is the other game). The maps were great and the game modes were even greater. My personal favourite was King of the Hill on Ruins. Gears of War 2 was my introduction to the Gears series back in 2008 and I've been hooked ever since.

  1. Civilization III (PC, 2001)
Strategy is a genre I don't play all that often but when I find a good strategy game I stick with it. Just like RollerCoaster Tycoon, Civilization III is a highly addicting game that I've been playing on and off for a decade and a half now. In Civ 3 you build up an empire by establishing cities, controlling resources, trading with other nations, managing productivity, keeping your people happy, and defeating opposing civilizations in battle. It's a game that is rich in detail and deep in terms of gameplay. Each civilization has its own distinct personality thanks to unique military units, historical leader figures, and civilization traits. For example France – the one I played the most because I seemed to do the best with – is an industrious and commercial society led by Joan of Arc and can produce musketeers. It's also really fun to see your empire progress through eras of history, learning scientific advancements which can support new city improvements and military units. Declaring war gives you a rush like nothing else, but it's not a decision to make lightly. Getting into the wrong conflict can have serious consequences! There are several different ways of winning the game, which supports different play styles and strategies, making replays a must. It's a game that never stops giving.

  1. Halo 2 (Xbox, 2004)
My first few exposures to Halo 2 were always as I was hanging out at friends' houses playing the multiplayer. The game's presentation was the first thing that struck me: the jaw-dropping sound effects, the captivating music, the crisp blue menus, the multiplayer voice guy, the cool weapons, and the heavy-duty looking player characters just blew my mind. When I got around to getting my own copy of the game I quickly came to the conclusion that Halo 2 is the coolest game ever made. Though I hadn't yet played Halo: Combat Evolved (2001) I found Halo 2's story and universe to be fascinating. With such likeable characters, interesting enemies, and great locations I found the experience quite immersive. And the gameplay was fantastic also. The Legendary difficulty setting on Halo 2 was notoriously hard – full retard, basically – but after years of learning the intricacies of combat and all the right tactics I eventually beat the sucker on its most challenging setting. Conquering one of my favourite games on an infamously brutal difficulty: that made me proud. Although Halo 2's multiplayer mode was technically outclassed by its successor it is still a phenomenally awesome multiplayer suite, one that my friends and I still play occasionally.

  1. Star Wars: Battlefront II (Xbox, 2005)
Please note, I said 2005, not 2017, as if that greedy pile of vomit deserves to share the name of this gem of a game. No, son. This is the classic Star Wars shooter game that deserves your attention, money and time. And that it has gotten; Battlefront II, along with Gears of War 2, is one the games I have played the most. My disc has got so many scratches on it it's a miracle my Xbox still runs it! I grew up during the prequel age of Star Wars and it was pretty awesome. The movies weren't the greatest but we still liked them. The video games were even better and we ate them up. In 2005 there came along an intense third-person shooter that put you into the boots of the soldiers fighting in all the franchise's big battles from episode I to VI. It was busy, chaotic, and fun. You had so many maps, several game modes, space battles, and even heroes from the movies one could play as. You could be Darth Maul cutting down clone troopers by the hundreds with your doublesaber like a one-man army, but sometimes it was more fun to just be an ordinary engineer sneaking behind enemy lines capturing command posts, trying to survive on your own with nothing but your shotgun, your health packs, and your wit to keep you going. You could hop in the AT-AT walkers on Hoth and blow up everything and everyone, or you could be a sniper holding out as long as you could at the shield generator base on Endor. In space battles you could land a squad aboard the enemy's flagship and destroy its systems from the inside or you could get in a starfighter and just fly around and shoot down enemy ships. In addition to multiplayer there was also the Risk-like strategy war game Galactic Conquest (which I don't think I ever completed when played against my brothers, we were just too good to fail!) and the undercooked but still enjoyable singleplayer campaign. With so many things to do and so many different ways of doing them it's no wonder I spent so much time having fun with Star Wars: Battlefront II. It's just that good.
Thanks for reading

Saturday 4 August 2018

Movie Review -- Mission Impossible: Fallout


  How many movie series can you think of that manage to maintain a high standard of quality after six instalments? After seeing its latest offering, I'm definitely thinking of Mission Impossible as a prime candidate. Having only seen parts 4 and 5, I was curious to see what new stuff Fallout would bring to the table. Did it measure up to the greatness of Ghost Protocol and Rogue Nation? Let's find out.
  Fallout's plot ties in closely with that of Rogue Nation: after the capture of Syndicate leader Solomon Lane his former associates have, for some reason, formed into the Apostles, an anarchist terrorist group. It's up to Ethan Hunt and his team to prevent the Apostles from making nuclear weapons while working with/against some old friends/enemies as well as some new ones. It's an alright plot with lots of thrills, laughs, BMW product placement, and deal-making/backstabbing to make one's head spin. The only complaint I have story-wise is that there's some stuff involving Julia, Ethan's ex-wife, that comes off as kind of sappy and arguably unnecessary.
  Fallout has plenty of exciting action scenes featuring some killer stunt work and seamless special effects – it looks like Henry Cavill's moustache is really there! – that we're used to from this series. Did you know that Tom Cruise actually did real-life HALO jumps for this movie? Isn't that amazing? But while the action scenes were pretty cool I can't help but think that there's less of them from this film that'll stand out in my mind, not like the Burj Khalifa scene from Ghost Protocol or the diving scene from Rogue Nation. Fallout's action sequences are still good and are aided by its lively direction and its restless soundtrack.
  The film also boasts a talented cast capable of fully bringing each character to life. Tom Cruise brings his trademark mixture of intensity and relatability that few other action heroes can. Ving Rhames and Simon Pegg return as the lovable Luther and Benji respectively. Back from Rogue Nation are Rebecca Ferguson as Ilsa Faust and Sean Harris as Solomon Lane. Not only are these characters a joy to watch, but they add a new level of continuity and drama to the series. Even CNN anchorman Wolf Blitzer makes a guest appearance doing what he does best: delivering fake news. Really the only casting misstep I can think of is that the actresses playing Julia and Ilsa look a bit too similar. Maybe it's because I'm not all that familiar with Julia, but there were several times where I kept confusing the two of them.
  And that's Mission Impossible: Fallout, another great addition to this heavyweight action series which only seems to get better with age. If you liked the previous Missions Impossible then you'll easily like this one. If you're an action fan in general then this film, should you choose to accept it, will entertain you like few other action films this summer will.
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